

Rarely, you'll see a caster spec heretic in the flexible line, since they want the almost-anytime 6 second stun. Basically, it is 50 rejuv, for all the best spells, 50 enhancement, for all the best buffs, 15-25 crush for the 6 second stun style, and 14-24 shields for some defending skill. By far the most generic spec out there, it is popular because it is effective in most situations. There are countless different specs out there, but these are the normal specs, that people tend to work off of. In the long run it won't matter quite as much as you'd expect.Īgain, I’ll be fairly general. Keep in mind, you'll always have str/con maxed on your character, so don't let any of the races base str/con have too much of an effect on your decision. Why impersonate a caster? If you're in a group and that crazy elderitch targets you instead of the fire wizard, the fire wizard can pwn the elderitch, and you'll be able to soak up the damage better than if the role was reversed, and the fire wiz was targetted. People snear at the Avalonian, with its lower con and str, but it has higher quickness, for faster melee, and the ability to impersonate casters to a better extent than the other races. Inconnu are generally considered caster based, with their higher dex. Depending on what artifact weapons you like and what you expect to do in combat can have a big influence on which weaponline to spec. Basically, crush affords a 6 second almost-anytime stun style, where flex provides effective off of block chains, and powerful positionals.

Heretics are torn between these two weapon specs. It is important to have some basic knowledge of these specs, since you should have general knowledge of what each class is capable of in Albion.Ĭrush or Flex, the first choice. There are several distinctive specs, each one lending itself to a unique play style. WTF?!?: The Many Specs of Heretics and How They Effect YOUįirst, the Heretic is one of those few classes that can be specced a variety of different ways that can fundamentally change the class and what it can do. Those classes are direct nukers, and you'll be much more satisfied. My suggestion: go role an air theurg, fire wiz, or body/mind sorc.

#Best heretic game how to
Some people, though, ask me how to spec a Heretic for ultimate gankage. Overwhelmingly, though, Heretics are best at group support roles. They are able to solo effectively, in one on one ranged fights, and sometimes even one on one melee fights against some classes. Heretics are not mainline damaging classes, like Bainshees, Vampiirs, and Warlocks. As one would expect, people turn their eyes to the Heretic, expecting much the same. Warlocks bring instant death from afar, and are masters at hit and run tactics that can frustrate anyone trying to fight them at range. Bainshees and Vampiirs now prowl the land, vampiirs able to quickly kill most classes solo, bainshees able to knock out entire gank groups if supported by a good group. Over time, we have become quite accustomed to what they are capable of. With Catacombs, we found ourselves presented with 5 new classes to the various realms of Dark Age. (This will be a long post, and I will try to cover the class as in depth as possible.) Please bear with me, and try to understand better the newest ally of Albion. So, to help people who don't play a heretic or who are looking to play one better understand the class, I figured I'd share all of my knowledge about them with you. Recently, I've been asked many, many questions regarding heretics, and have seen more and more people become disatisfied with the class. (Note: i did not write this and take no credit for any of its context, i mearly copied it off of the heretic forum at )
